Rhezda

The Rhezda are a secretive society of warriors who specialize in espionage, sabotage, infiltration, and assassination. They are feared in Cyclonus but more respected on the Strange Continent.

Perception of the Rhezda
In Cyclonus, the Rhezda have a very notorious reputation and are greatly feared. A common belief about Rhezda is that they sneak in people's windows at night and murder while the victim is sleeping. Parents often tell this to their children to get them to close their windows at night. There are some in Cyclonus, however, even deny the existence of Rhezda.

On the Strange Continent, Rhezda are still feared, and many shutter at their name. However there is a certain amount of respect that goes along with it. Being a Rhezda is considered a profession, like any other career, and most acknowledge it as the family tradition that it is. If a person suspects another man as being a Rhezda, he is usually inclined to say nothing to him about it. Most believe that the Rhezda will not harm them if they do not engage in suspicious activities. In addition, any on the Strange Continent, especially children, are convinced that Rhezda have magical powers.

The Tradition
The Rhezda consider themselves a family of warriors and their traditions are passed down from parent to child. Usually if a Rhezda has more then one child, he/she will choose only the oldest to train. Usually, the Rhezda will train their heir until he/she reitires, and will ceremonially hand down their weapon of choice to the heir. A Rhezda may retire at any point in his/her life, but will always carry the tradition with them.

Rhezda are sworn by tradition to fight for no side but their own, as they take jobs only when they are hired. They can be hired only once by an individual, and can never be hired to fight for a specific interest group. The cost of a specific job is considerably pricey, given their skill, and the more risky the job, the higher the price.

Weaponry
Common weapons of the Rhezda include:
 * traditional longsword
 * throwing knives
 * poison
 * fire
 * other weapons

The Fourteen Sources
Many people who are unfamiliar with the ways of the Rhezda attribute the Fourteen as being spells for casting magic. However this is false, as the Fourteen are simply mindsets the the Rhezda assume. When faced with a challenging situation, a Rhezda may 'summon the Source' by quickly making gesture  with their hands. Each of the Fourteen Sources has a unique gesture and a special name. Using the Fourteen Sources is a traditional ceremony that is similar to meditation.

The Fourteen:
 * 1) Arda (Flame)
 * 2) Geda (Ice)
 * 3) Aeda (Wind)
 * 4) Teda (Earth)
 * 5) Cada (Blood)
 * 6) Vida (Healing)
 * 7) Zeda (Energy)
 * 8) Deda (Focus)
 * 9) Dida (Precision)
 * 10) Coda (Disguise)
 * 11) Adda (Perception)
 * 12) Moda (Peace)
 * 13) Tada (Silence)
 * 14) Roda (Strength)

Known Rhezda

 * Azaira
 * Arro Helmcast
 * Yeif